This game is set in an alternativ version of earths history, where the human race has just recently discovered space travel. They quickly meet an all powerfull alien race, that seems to be in trouble and require our help.
Humanity needs to develope their space traveling abilities and technology, with some help from this advanced alien race. So you can battle the Alien Machine Race, that is wiping out these benevolent beings.
So the concept of this game is a multiplayer game, combined of many different good ideas of many great games. Its meant to be a strategy game, that is based in a MMO world, filled with players with similar goals.
So there will be a main storyline campaign against the Machine race (no name yet), ultimately helping the Ancient alien race (also no name yet) with shutting down the Machine overmind, so the galaxy will not be destroyed.
But at the same time, you will battle other players simultaniously for resources, power, Alliances and pvp content.
The Game will come with a Space ship Editor, where you can modify your ships in your attack fleet, fit them with items and gadgets. There will be item drops, of many qualities (think WoW itemisation). And theres going to be ship designs, that can be aquired from battles, missions and through trade on a Auction house like feature.
The Pvp aspect has many different gamestyles. Imagine that the player isnt online when someone attacks their base. In this case you will battle an Automated defence grid, designed by the defender, in the style of the game "Mighty Quest for Epic Loot".
But if the player is online and accepts the battle challenge, they will fight it out in a Starcraft 2 like RTS match. The campaign will feature alot of different gamestyles such as cockpit shooters, old Arcade style space shooters or regular RTS battle types.
The point is to make an overall space adventure action RTS style game. Fun for every type of player.